Hitman Absolution All Missions Unlock < Top 50 LATEST >

Future research could explore the game's themes of identity, loyalty, and deception, examining how these themes are developed throughout the narrative. Additionally, a comparative analysis of Hitman: Absolution and other games in the series could provide insight into the evolution of the Hitman franchise and its impact on the gaming industry.

| Mission | Unlockables | | --- | --- | | The Prologue - The Extraction | Agent 47 character model, Extraction level for replay | | Contract 1 - The Silent Assassin | Mafia disguise, Hope level for replay | | Contract 2 - The Loud and Clear | Naval disguise, Naval Base level for replay | | Contract 3 - The Shadow Agent | Shadow disguise, Nightclub, Hotel, and Warehouse levels for replay | | Contract 4 - The King of the Kill | Fortress level for replay, final cinematic | hitman absolution all missions unlock

The following tables provide a comprehensive list of all missions and unlockables in Hitman: Absolution: Future research could explore the game's themes of

| Challenge | Description | Reward | | --- | --- | --- | | Accuracy Challenge | Achieve a high level of accuracy in a single mission | Additional experience points, bonus challenge | | Stealth Challenge | Complete a mission without detection | Additional experience points, bonus challenge | | Leaderboards | Compare performance with other players | Bragging rights, additional experience points | This mission introduces players to the game's complex

The third contract, "The Shadow Agent," takes 47 to a series of locations, including a nightclub, a hotel, and a warehouse. This mission introduces players to the game's complex AI system and the use of disguises.

Completing the contract unlocks the "Mafia" disguise and the "Hope" level for replay. Achieving a high level of accuracy and completing the mission without detection rewards players with additional experience points and a bonus challenge.

Completing the prologue mission unlocks the " Agent 47" character model and the " Extraction" level for replay.