Holeinonepangyacalculator 2021 -

Then, have a main function that loops for the user to enter data.

Another approach: Maybe in the game, the probability is determined by the strength of the shot. If you hit the ball at the perfect power for the distance, you get a higher chance. So the calculator could compare the power used to the required distance and adjust the probability accordingly.

In any case, the calculator should take those inputs and calculate the probability. holeinonepangyacalculator 2021

Let me outline the code.

Alternatively, maybe the calculator is for the player to calculate how many balls they might need to aim for a Hole-in-One, based on probability. Then, have a main function that loops for

Once the probability is calculated, the user might want to simulate, say, 1000 attempts to get the expected success rate (like, on average, how many attempts are needed).

accuracy = float(input("Enter player's accuracy stat (0-1): ")) skill_bonus = float(input("Enter skill bonus as a decimal (e.g., 0.15 for 15%): ")) So the calculator could compare the power used

For example, if the required distance is D, and the player's power is P, then the closer P is to D, the higher the chance. Maybe with a wind component that adds or subtracts from the effective distance.